Sadly the root server hardware is broken again and the servers will be closed now. More info
here. |
| | Custom Campaign Investigation L4D2: Problems and other info | |
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Author | Message |
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alBert2000 sprinting dead
| Subject: Re: Custom Campaign Investigation L4D2: Problems and other info 2016-11-21, 18:01 | |
| All these custom map problems are strange somehow. The server never crashes only the clients. It seems that now the client is at it's limit. Our plugins plus huge or complex custom maps crash the client. The client seems to be poorly coded in this respect. Maybe the client cannot handle a certain amount of objects or so. With lowering effect detail it seems to work as Killogy mentioned. When I find some time I'll try to investigate a little if I could do anything with the plugins. |
| | | Kotory Running dead
| Subject: Re: Custom Campaign Investigation L4D2: Problems and other info 2016-11-21, 21:26 | |
| - alBert2000 wrote:
Maybe the client cannot handle a certain amount of objects or so. With lowering effect detail it seems to work as Killogy mentioned.
Could be. sometimes i'm getting "too many indices..." error as well, which is most likely due to large amount of addons. Strange part is - i never experienced same problems before, although i had many addons for a long time |
| | | Killogy sprinting dead
| Subject: Re: Custom Campaign Investigation L4D2: Problems and other info 2016-11-28, 01:54 | |
| I don´t know if server has an old version of Dead Street 16 campaign. I have version 13 and 16 and I can connect without problems, even if I delete DeadStreet13.vpk. Anyway, map list shows [You must be registered and logged in to see this link.]Dead Street 13 2.0 (Final) 2013-05-08 DeadStreet13.vpk Latest version. Dead Street 16 3.0 (Final) 2016-01-01 DeadSt16.vpk [You must be registered and logged in to see this link.]See ya |
| | | myljach Running dead
| Subject: Re: Custom Campaign Investigation L4D2: Problems and other info 2016-12-14, 20:32 | |
| Update for Survival server: custom map Helms deep reborn is not reachable to anyone, since version of map in server is from gamemaps, and OP is delete link in gamemaps, only workshop stays, and version is mismatched. 2 players ask me can we solve that? Update: dead street 13 is not version server - link in gamemmaps [You must be registered and logged in to see this link.]regards, m. |
| | | alBert2000 sprinting dead
| Subject: Re: Custom Campaign Investigation L4D2: Problems and other info 2016-12-18, 16:23 | |
| - Killogy wrote:
- I don´t know if server has an old version of Dead Street 16 campaign. I have version 13 and 16 and I can connect without problems, even if I delete DeadStreet13.vpk.
Anyway, map list shows [You must be registered and logged in to see this link.]
Dead Street 13 2.0 (Final) 2013-05-08 DeadStreet13.vpk
Latest version.
Dead Street 16 3.0 (Final) 2016-01-01 DeadSt16.vpk
[You must be registered and logged in to see this link.]
See ya I've updated Dead Street now. |
| | | alBert2000 sprinting dead
| Subject: Re: Custom Campaign Investigation L4D2: Problems and other info 2016-12-18, 16:24 | |
| - myljach wrote:
- Update for Survival server:
custom map Helms deep reborn is not reachable to anyone, since version of map in server is from gamemaps, and OP is delete link in gamemaps, only workshop stays, and version is mismatched.
2 players ask me can we solve that?
Update: dead street 13 is not version server - link in gamemmaps http://www.gamemaps.com/details/5673
regards, m. I've installed the Helms Deep Steam Workshop version now. And Dead Street is updated now too. |
| | | myljach Running dead
| | | | alBert2000 sprinting dead
| | | | myljach Running dead
| | | | alBert2000 sprinting dead
| Subject: Re: Custom Campaign Investigation L4D2: Problems and other info 2017-01-03, 23:41 | |
| - myljach wrote:
- Tested, works great.
Another thing: Can u please restart versus server? Some players lag only there, on others not. If i remember, that was happened before, and restarting server helps.
Thanks!
I've restarted the Versus server now. |
| | | *LHC* Crawling dead
| Subject: Journey to Splash Mountain 2017-02-03, 05:16 | |
| UNPLAYABLE. Exits to desktop (no error). Cannot even play 1st map....Already tried lowest settings...Disabling other addons...etc |
| | | Killogy sprinting dead
| Subject: Re: Custom Campaign Investigation L4D2: Problems and other info 2017-02-03, 08:59 | |
| - *LHC* wrote:
- UNPLAYABLE. Exits to desktop (no error). Cannot even play 1st map....Already tried lowest settings...Disabling other addons...etc
It has happened to me too, the first time only, second time played without crashes. Campaign Journey to Splash Mountain map splash1. server GunGameModI remember other campaign crashes for me too and as this one never it happened before, but other players did not crashed, so maybe it is a client side problem |
| | | myljach Running dead
| Subject: Re: Custom Campaign Investigation L4D2: Problems and other info 2017-02-03, 15:42 | |
| Hello LHC! I just played Journey to Splash Mountain in gungamemod, and for me works good. No errors, nothing. I was thinking u have problem like in campaign - Left in china, where is present map developer bug ( in game start, great China wall - when Chopper crash, couple random players game crash to desktop, after rejoin all works fine - happened in all servers - map bug) Is that happened: 1) Only in gungamemod? did u try other servers same map? 2) Is that happened to you in all maps custom/regular in gungamemod? 3) did u try play same map offline? What you may try is: Verify integrity of game cache explained in this steam guide: [You must be registered and logged in to see this link.]If that dont help, try other stuff from that guide, like put -insecure or -novid -console -condebug ---explained in same guide And if u figure out is problem in connection, like client time out or error connection fail after 10 retries, u may see this guide [You must be registered and logged in to see this link.]If u have any questions, UR free to ask me CU M. |
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