I have adjusted the CSM menu.
In campaigns beginning with "c6m" only L4D2 characters are available in the CSM menu now:
- c6m1_riverbank
- c6m2_bedlam
- c6m3_port
This should avoid the stuck problem in map c6m3_port.
I think the other maps in this campaign need to be restricted too, because someone could choose a problematic character in map 1 or 2 and then on 3 it would cause the problem.
Or are the characters even transfered over campaign changes too?