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 Campaign updated: "Plan B"

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alBert2000
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alBert2000


Campaign updated: "Plan B" Empty
PostSubject: Campaign updated: "Plan B"   Campaign updated: "Plan B" Icon_minitime2014-05-10, 09:32

I've updated the campaign "Plan B" on all servers:
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alBert2000
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alBert2000


Campaign updated: "Plan B" Empty
PostSubject: Re: Campaign updated: "Plan B"   Campaign updated: "Plan B" Icon_minitime2014-05-10, 16:41

After some little testing it seems the new version has some problems:
- The howitzer at the end of the first map could not be reloaded because the bullets could not be picked up but they were highlighted.
- During map transition for 2 to 3 the server crashed.

I've used the currently offline alServ2016 for testing.
Maybe it works better on some other server.
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alBert2000
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alBert2000


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PostSubject: Re: Campaign updated: "Plan B"   Campaign updated: "Plan B" Icon_minitime2014-05-11, 19:08

We've tested a little bit on alServ2018.
All the events (like howitzer) worked fine.
But during map transition from 2 to 3 the server crashed too.
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alBert2000
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alBert2000


Campaign updated: "Plan B" Empty
PostSubject: Re: Campaign updated: "Plan B"   Campaign updated: "Plan B" Icon_minitime2014-06-18, 11:31

It seems "Plan B" has a problem with CS weapons and that caused the crash between map 2 and 3.
See here:
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Code:
Current Issues/Bug reports
Please post any bugs encountered here.

Known Issues:
- The bots will not path to the second escape vehicle
- Random segfaults (this might be an issue with corrupt game files) - Possibly fixed
- The trailer doors still bug out when touched by players
- Incompatible with Sourcemod plugins that add the Counter-Stirke weapons.

I've now added a map specific config "cfg/sourcemod/map-cfg/l4d2_planb.cfg" for all maps in this campaign.
This config disables the weapon unlock plugin:
sm_cvar l4d2_wu_enable "0"

It seems to work fine.
It just does not spawn any CS weapons during map load anymore.
But I could still buy any CS weapon (and select them on GunGame server from the bag).

So give the campaign another try and select and play with CS weapons in map 2 and finish the map 2 with CS weapons in hand etc. (to test the map load from 2 "l4d2_planb2_v051" to 3 "l4d2_planb3_v051" properly)
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Killogy
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Killogy


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PostSubject: Re: Campaign updated: "Plan B"   Campaign updated: "Plan B" Icon_minitime2014-06-18, 17:42

I have tested days ago this campaign, reporting some problems on Mantis Bug Tracker, I don´t know if you have read it.

Here the info.

Tested on 27018 and 27019 server.

Same problem as previous version, game stuck or server crashed loading the map l4d2_planb3_v051 when the map l4d2_planb2_v051 has been finished.

Tested on 27017 Realism Server.

You can´t pick up shells to fire the howitzer.

So some plugin or configuration causes the problem on Realism and Coop servers.

Every server has a different problem, something different is involved in each problem.

Tested on GunGameMod server, campaign works properly.

P.S: I´m using a very old computer right now, so I can´t play anymore in the next 2 weeks or so, just web browsing, so I can´t test it.

See ya.
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alBert2000
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alBert2000


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PostSubject: Re: Campaign updated: "Plan B"   Campaign updated: "Plan B" Icon_minitime2014-06-18, 19:12

Yes, thanks.
I saw that in Mantis too.
I've quickly tested the howitzer on 19 and it worked this time.
We will see^^
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PostSubject: Re: Campaign updated: "Plan B"   Campaign updated: "Plan B" Icon_minitime

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